3D hair design and key frame animation in real time
Author(s)
Advisor
Özgüç, BülentDate
2008Publisher
Bilkent University
Language
English
Type
ThesisItem Usage Stats
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Abstract
Computer generated animations of humans, animals and all other kinds of objects
have been studied extensively during the last two decades. The key for creating
good animations has been to correctly imitate the behaviors of real objects and
reflect these into computer generated images. With the rapid development of
computer technology, creating realistic simulations has become possible, and the
most striking components of these realistic animations happen to be the most
dynamic (moving) parts; hair, in the case of human animations.
With the development of high quality hair animations, the concern is not only
creating physically correct animations, but also controlling these animations. An
implementation of a key frame hair animation creation system, supported by a
hair design tool, helping to model and animate hair easily, and provide these
functionalities in real time is the aim of the proposed system.
This work reviews several hair animation and sketching techniques, and proposes
a system that provides a complete level of control (capable of controlling
even the individual hair strands) of key frame animation and hair design in real
time.