dc.contributor.advisor | Treske, Andreas | |
dc.contributor.author | Özkul, Didem | |
dc.date.accessioned | 2016-01-08T18:03:04Z | |
dc.date.available | 2016-01-08T18:03:04Z | |
dc.date.issued | 2007 | |
dc.identifier.uri | http://hdl.handle.net/11693/14615 | |
dc.description | Ankara : The Department of Communication and Design and the Institute of Fine Arts of Bilkent University, 2007. | en_US |
dc.description | Thesis (Master's) -- Bilkent University, 2007. | en_US |
dc.description | Includes bibliographical references leaves 86-88. | en_US |
dc.description.abstract | This study mainly analyzes the major derive for the spectators to interact with the
images in new media in terms of its psychological and physical functions. Firstly, these
reasons underlying these functions are examined as derives for the experience of
presence. Although the major connotation of the word presence is physical presence, the
psychological aspect of presence is also regarded as a part of immersion and interaction
in new media. Secondly, The Apparatus Model, which is a transparent interface design
model, is analyzed in terms of a tool that improves the interactivity between the
spectator and the image in new media. Finally, a more detailed discussion is made on the
constraints for interaction, and how this ideological model can overcome these
constraints. | en_US |
dc.description.statementofresponsibility | Özkul, Didem | en_US |
dc.format.extent | viii, 88 leaves, illustrations | en_US |
dc.language.iso | English | en_US |
dc.rights | info:eu-repo/semantics/openAccess | en_US |
dc.subject | New Media, Image | en_US |
dc.subject | Interactivity | en_US |
dc.subject | Immersion | en_US |
dc.subject | Experience | en_US |
dc.subject | Presence | en_US |
dc.subject | Apparatus | en_US |
dc.subject | Immediacy | en_US |
dc.subject | Hypermediacy | en_US |
dc.subject | Transparent | en_US |
dc.subject | Interface Design | en_US |
dc.subject | Perspective | en_US |
dc.subject.lcc | QA76.9.U8 O95 2007 | en_US |
dc.subject.lcsh | User interfaces (Computer system) | en_US |
dc.title | Impacts of the immersive interface design model on the image-spectator interaction in new media | en_US |
dc.type | Thesis | en_US |
dc.department | Department of Communication and Design | en_US |
dc.publisher | Bilkent University | en_US |
dc.description.degree | M.S. | en_US |
dc.identifier.itemid | BILKUTUPB104098 | |