Department of Computer Engineering
Permanent URI for this collection
Browse
Browsing Department of Computer Engineering by Subject "3-D video"
Now showing 1 - 2 of 2
Results Per Page
Sort Options
Item Open Access Animation of boiling phenomena(IEEE, 2008-05) Bülbül, Abdullah; Küçüktunç, Onur; Özgüç, BülentPhenomenon of boiling is a challenging topic for computer graphics due to its complex hydrodynamics and formulation. Realistic fluid animations require very heavy three-dimensional fluid flow calculations, and surface estimations as well. However, realism and performance are the two important objectives of the boiling animation for a real-time application. We present an efficient method for the simulation of boiling water in this paper. The method is based on modeling the bubbles and waves as particles. Grid-based approach is used both for the heating and the fluid surface. Our technique makes it possible to produce the animation of boiling phenomena nearly in real-time. ©2008 IEEE.Item Open Access Simulation of water drops on a surface(IEEE, 2008-05) Algan, Eren; Kabak, Mustafa; Özgüç, Bülent; Çapin, TolgaWe have designed and implemented a model for rendering and animating water drops moving on a surface under physical effects such as gravity, surface affinity and wind. For improved rendering, the output of the simulation (i.e. the animation sequence of the drops) is recorded for later offline image generation. ©2008 IEEE.