Now showing items 1-3 of 3
Conversational agent expressing ocean personality and emotions using laban movement analysis and nonverbal communication cues
(Bilkent University, 2019-08)
Conversational human characters are heavily used in computer animation to convey various messages. Appearance, movement and voice of such characters in uence their perceived personality. Analyzing different channels of ...
Data-driven synthesis of realistic human motion using motion graphs
(Bilkent University, 2014)
Realistic human motions is an essential part of diverse range of media, such as feature films, video games and virtual environments. Motion capture provides realistic human motion data using sensor technology. However, ...
Real-time simulation and visualization of deformations on heightfields
(Bilkent University, 2010)
The applications of computer graphics raise new expectations, such as realistic rendering, real-time dynamic scenes and physically correct simulations. The aim of this thesis is to investigate these problems on the height ...