Now showing items 1-4 of 4

    • Capture, processing, and display of real-world 3D objects using digital holography 

      Naughton, T.J.; Falldorf, C.; Onural, Levent; Ferraro P.; Depeursinge, C.; Krueger, S.; Emery, Y.; Hennelly, B.M.; Kujawifiska, M. (IEEE, 2010)
      "Digital holography for 3D and 4D real-world objects' capture, processing, and display" (acronym "Real 3D") is a research project funded under the Information and Communication Technologies theme of the European Commission's ...
    • A design of experiments approach to military deployment planning problem 

      Yıldırım, Uğur Z.; Sabuncuoğlu, İhsan; Tansel, Barbaros; Balcıoğlu, A. (IEEE, 2008)
      We develop a logistics and transportation simulation that can be used to provide insights into potential outcomes of proposed military deployment plans.More specifically, we model the large-scale real-world military ...
    • Processing of optically-captured digital holograms for three-dimensional display 

      Naughton, T.J.; Kreis, T.; Onural, Levent; Ferraro, P.; Depeursinge, C.; Emery, Y.; Hennelly, B. M.; Kujawiñska, M. (2009-04)
      In digital holography, holograms are usually optically captured and then two-dimensional slices of the reconstruction volume are reconstructed by computer and displayed on a two-dimensional display. When the recording is ...
    • River: an intermediate language for stream processing 

      Soulé R.; Hirzel M.; Gedik, B.; Grimm, R. (John Wiley & Sons Ltd., 2016)
      Summary This paper presents both a calculus for stream processing, named Brooklet, and its realization as an intermediate language, named River. Because River is based on Brooklet, it has a formal semantics that enables ...