Now showing items 1-6 of 6

    • Active pixel merging on hypercube multicomputers 

      Kurç, T. M.; Aykanat, C.; Özgüç, B. (Springer, 1996)
      This paper presents algorithms developed for pixel merging phase of object-space parallel polygon rendering on hypercube-connected multicomputers. These algorithms reduce volume of communication in pixel merging phase by ...
    • Adaptive source routing and route generation for multicomputers 

      Aydoğan, Yücel (Bilkent University, 1995)
      Scalable multicomputers are based upon interconnection networks that typically provide multiple communication routes between any given pair of processor nodes. In such networks, the selection of the routes is an important ...
    • Efficient parallel spatial subdivision algorithm for object-based parallel ray tracing 

      Aykanat, C.; İşler, V.; Özgüç, B. (Pergamon Press, 1994)
      Parallel ray tracing of complex scenes on multicomputers requires the distribution of both computation and scene data to the processors. This is carried out during preprocessing and usually consumes too much time and memory. ...
    • Object-space parallel polygon rendering on hypercubes 

      Kurç, T. M.; Aykanat, C.; Özgüç, B. (Pergamon Press, 1998)
      This paper presents algorithms for object-space parallel polygon rendering on hypercube-connected multicomputers. A modified scanline z-buffer algorithm is proposed for local rendering phase. The proposed algorithm avoids ...
    • Parallel mapping and circuit partitioning heuristics based on mean field annealing 

      Bultan, Tevfik (Bilkent University, 1992)
      Moan Field Annealinp; (MFA) aJgoritlim, receñí,ly proposc'd for solving com binatorial optimization problems, combines the characteristics of nenral networks and simulated annealing. In this thesis, MFA is formulated for ...
    • Parallel processing for progressive refinement radiosity 

      Çapın, Tolga K (Bilkent University, 1993)
      Progressive refinement radiosity is an increasingly popular method for realistic image synthesis of non-existing environments. The method successfully approximates the light distribution in an environment, however it ...