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    • 3D hair design and key frame animation in real time 

      Başarankut, Barkın (Bilkent University, 2008)
      Computer generated animations of humans, animals and all other kinds of objects have been studied extensively during the last two decades. The key for creating good animations has been to correctly imitate the behaviors ...
    • 3D Hair sketching for real-time dynamic & key frame animations 

      Aras, R.; Başarankut, B.; Çapın, T.; Özgüç, B. (Springer, 2008-07)
      Physically based simulation of human hair is a well studied and well known problem. But the "pure" physically based representation of hair (and other animation elements) is not the only concern of the animators, who want ...