Now showing items 1-10 of 10

    • 20. yüzyıl sonlarında Türkiye'de yazılım sektörü ve Akınsoft 

      Sakınoğlu, Bedirhan; Öztürk, Bulut; Okkalı, Deniz; Tereci, Mert; Şatır, Muhammed Maruf; Mehder, Serkan (Bilkent University, 2019)
      1960'ların başlarından itibaren yaygınlaşmaya başlayan yazılım sektörü diğer sektörlerin daha verimli iş yürütmesi ve elektronik ortamda yeni bir pazar yaratması ile gelişmiş ve gelişmekte olan ülkelerin radarına girmiştir. ...
    • Architectural requirements for energy efficient execution of graph analytics applications 

      Özdal, Muhammet Mustafa; Yeşil, Şerif; Kim, T.; Ayupov, A.; Burns, S.; Öztürk, Özcan (IEEE, 2015-11)
      Intelligent data analysis has become more important in the last decade especially because of the significant increase in the size and availability of data. In this paper, we focus on the common execution models and ...
    • Emerging accelerator platforms for data centers 

      Özdal, Muhammet Mustafa (IEEE, 2017-12-04)
      CPU and GPU platforms may not be the best options for many emerging compute patterns, which led to a new breed of emerging accelerator platforms. This article gives a comprehensive overview with a focus on commercial platforms.
    • Energy efficient architecture for graph analytics accelerators 

      Özdal, Muhammet Mustafa; Yeşil, Şerif; Kim, T.; Ayupov, A.; Greth, J.; Burns, S.; Öztürk, Özcan (IEEE, 2016-06)
      Specialized hardware accelerators can significantly improve the performance and power efficiency of compute systems. In this paper, we focus on hardware accelerators for graph analytics applications and propose a configurable ...
    • An FPGA implementation architecture for decoding of polar codes 

      Pamuk, Alptekin (IEEE, 2011)
      Polar codes are a class of codes versatile enough to achieve the Shannon bound in a large array of source and channel coding problems. For that reason it is important to have efficient implementation architectures for polar ...
    • GenASM: a high-performance, low-power approximate string matching acceleration framework for genome sequence analysis 

      Şenol-Çalı, D.; Kalsi, G. S.; Bingöl, Zülal; Fırtına, C.; Subramanian, L.; Kim, J. S.; Ausavarungnirun, R.; Alser, M.; Gomez-Luna, J.; Boroumand, A.; Norion, A.; Scibisz, A.; Subramoneyon, S.; Alkan, Can; Ghose, S.; Mutlu, Onur (IEEE Computer Society, 2020)
      Genome sequence analysis has enabled significant advancements in medical and scientific areas such as personalized medicine, outbreak tracing, and the understanding of evolution. To perform genome sequencing, devices extract ...
    • Hardware accelerator design for data centers 

      Yeşil, Şerif; Özdal, Muhammet Mustafa; Kim, T.; Ayupov, A.; Burns, S.; Öztürk, Özcan. (IEEE, 2016-11)
      As the size of available data is increasing, it is becoming inefficient to scale the computational power of traditional systems. To overcome this problem, customized application-specific accelerators are becoming integral ...
    • The state of the art in mobile graphics research 

      Capin, T.; Pulli, K.; Akenine-Möller, T. (Institute of Electrical and Electronics Engineers, 2008)
      High-quality computer graphics let mobile-device users access more compelling content. Still, the devices' limitations and requirements differ substantially from those of a PC. This survey of mobile graphics research ...
    • A template-based design methodology for graph-parallel hardware accelerators 

      Ayupov, A.; Yeşil, Şerif; Özdal, Muhammet Mustafa; Kim, T.; Burns, S.; Öztürk, Özcan (IEEE, 2017-05)
      Graph applications have been gaining importance in the last decade due to emerging big data analytics problems such as Web graphs, social networks, and biological networks. For these applications, traditional CPU and GPU ...
    • A unified graphics rendering pipeline for autostereoscopic rendering 

      Kalaiah, A.; Çapin, Tolga K. (IEEE, 2007-05)
      Autostereoscopic displays require rendering a scene from multiple viewpoints. The architecture of current-generation graphics processors are still grounded in the historic evolution of monoscopic rendering. In this paper, ...