Now showing items 1-2 of 2

    • A hybrid hair model using three dimensional fuzzy textures 

      Aran, Medeni Erol (Bilkent University, 2007)
      Human hair modeling and rendering have always been a challenging topic in computer graphics. The techniques for human hair modeling consist of explicit geometric models as well as volume density models. Recently, hybrid ...
    • Physically-based simulation of hair strips in real-time 

      Taşkıran, Hasan Dogu; Güdükbay, Uğur (UNION Agency - Science Press, 2005)
      In this paper, we present our implementation of physically-based simulation of hair strips. We used a mass-spring model followed by a hybrid approach where particle systems and the method of clustering of hair strands are ...