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    • 3D Hair sketching for real-time dynamic & key frame animations 

      Aras, R.; Başarankut, B.; Çapın, T.; Özgüç, B. (Springer, 2008-07)
      Physically based simulation of human hair is a well studied and well known problem. But the "pure" physically based representation of hair (and other animation elements) is not the only concern of the animators, who want ...