Now showing items 1-2 of 2

    • 3D Hair sketching for real-time dynamic & key frame animations 

      Aras, R.; Başarankut, B.; Çapın, T.; Özgüç, B. (Springer, 2008-07)
      Physically based simulation of human hair is a well studied and well known problem. But the "pure" physically based representation of hair (and other animation elements) is not the only concern of the animators, who want ...
    • 3D mesh animation system targeted for multi-touch environments 

      Ceylan, Duygu (Bilkent University, 2009)
      Fast developments in computer technology have given rise to different application areas such as multimedia, computer games, and Virtual Reality. All these application areas are based on animation of 3D models of real ...