Now showing items 1-2 of 2

    • Dynamic point-region quadtrees for particle simulations 

      Oğuz, O.; Durupınar, F.; Güdükbay U. (Elsevier Inc., 2013)
      We propose an algorithm for dynamically updating point-region (PR) quadtrees. Our algorithm is optimized for simultaneous update of data points comprising a quadtree. The intended application area focuses on simulating ...
    • Emergency crowd simulation for outdoor environments 

      Oğuz, O.; Akaydın, A.; Yilmaz, T.; Güdükbay U. (Pergamon Press, 2010)
      We simulate virtual crowds in emergency situations caused by an incident, such as a fire, an explosion, or a terrorist attack. We use a continuum dynamics-based approach to simulate the escaping crowd, which produces more ...