Now showing items 1-6 of 6

    • Animation of boiling phenomena 

      Bulbul, A.; Kucuktunc, O.; Ozguc, B. (2008)
      Phenomenon of boiling is a challenging topic for computer graphics due to its complex hydrodynamics and formulation. Realistic fluid animations require very heavy three-dimensional fluid flow calculations, and surface ...
    • On stabilizing with PID controllers 

      Saadaoui, K.; Özgüler, A.B. (2007)
      In this paper we give an algorithm that determines the set of all stabilizing proportional-integral-derivative (PID) controllers that places the poles of the closed loop system in a desired stability region S. The algorithm ...
    • On the performance of linear least-squares estimation in wireless positioning systems 

      Gezici, S.; Guvenc I.; Sahinoglu, Z. (2008)
      A common technique for wireless positioning is to estimate time-of-arrivals (TOAs) of signals traveling between a target node and a number of reference nodes, and then to determine the position of the target node based on ...
    • Performance assessment of a diffraction field computation method based on source model 

      Esmer, G. B.; Onural, L.; Ozaktas, H. M.; Uzunov, V.; Gotchev, A. (2008)
      Efficient computation of scalar optical diffraction field due to an object is an essential issue in holographic 3D television systems. The first step in the computation process is to construct an object. As a solution for ...
    • Preparation of fluorinated methacrylate/clay nanocomposite via in-situ polymerization: characterization, structure, and properties 

      Karamane, M.; Raihane, M.; Tasdelen, M. A.; Uyar T.; Lahcini, M.; Ilsouk, M.; Yagci Y. (John Wiley and Sons Inc., 2016)
      Novel fluorinated coating containing well-dispersed silicate nanolayers is successfully produced via in-situ free radical polymerization of 2,2,2-trifluoroethyl methacrylate in the presence of vinylbenzyl-functionalized ...
    • Searching for complex human activities with no visual examples 

      Ikizler, N.; Forsyth, D.A. (2008)
      We describe a method of representing human activities that allows a collection of motions to be queried without examples, using a simple and effective query language. Our approach is based on units of activity at segments ...