Capin, T.Pulli, K.Akenine-Möller, T.2016-02-082016-02-0820080272-1716http://hdl.handle.net/11693/23076High-quality computer graphics let mobile-device users access more compelling content. Still, the devices' limitations and requirements differ substantially from those of a PC. This survey of mobile graphics research describes current solutions in terms of specialized hardware (including 3D displays), rendering and transmission, visualization, and user interfaces. © 2008 IEEE.EnglishMobile handsetsRendering (computer graphics)Handheld computersComputer graphicsHardwareNavigationUser interfacesComputer displaysBatteriesMobile graphicsHandheld graphics3D displaysVisualizationMobile user interfacesAugmented realitySurveyThe state of the art in mobile graphics researchArticle10.1109/MCG.2008.831558-1756