Güdükbay, UğurÖzgüç, B.2016-02-082016-02-0819900097-8493http://hdl.handle.net/11693/26218One of the most important problems of available solid modeling systems is that the range of shapes generated is limited. It is not easy to model objects with free-form surfaces in a conventional solid modeling system. Such objects can be defined arbitrarily, but then operations on them are not transparent and complications occur. A method for achieving free-form effect is to define regular objects or surfaces, then deform them. This keeps various properties of the model intact while achieving the required visual appearance. This paper discusses a number of geometric modeling techniques with deformations applied to them in attempts to combine various approaches developed so far.EnglishFree-form solid modeling using deformationsArticle10.1016/0097-8493(90)90071-5