Browsing by Subject "Virtual reality in architecture."
Now showing 1 - 4 of 4
- Results Per Page
- Sort Options
Item Open Access Dynamic simulation in virtual environments as an evaluation tool for architectural design(1999) Taşlı, ŞulePrediction and evaluation of future performance of buildings are essential aspects of an efficient design process. This thesis aims to discuss dynamic simulation as a prediction and evaluation tool for architectural design. It is discussed that since buildings are living entities, whole life-cycles of buildings should be dynamically simulated in a highly visualized virtual environment to evaluate the future performance of prospective designs. The media of architectural design (traditional media: paper-based drawings and physical scale models; and digital media) are analyzed in terms of their capacity to support dynamic simulations. It is concluded that virtual reality systems and resulting virtual envu'onments are yet the best media for the dynamic simulation of building designs. Some recent applications are mentioned and some important considerations for the future use of dynamic simulations in virtual environments are presented.Item Open Access Exploring vertical navigation within a virtual environment : a staircase experience(2012) Memikoğlu, İpek (Sancaktar)Architectural cues are configured by architects in the initial phase of design process. Local architectural cues within an environment can aid individuals during navigation and influence their spatial orientation. Staircases, as a feature of local architectural cues that provide access to the other floors in a multi-level building can have an impact on vertical navigation. This study focuses on the issue of vertical navigation during virtual navigation by integrating the individual characteristics and the geometric attributes of a staircase pair within two different multi-level desktop virtual environments (VEs). The angle between the cue pairs with respect to the same observation point is altered in order to determine the staircase pair that is more efficient in navigation. Circulation paths, gender differences, navigational abilities and cue pairs are considered to be factors that affect staircase preferences for ascending and descending. For the VE with a 180° difference between the cue pairs, there was a relationship between the ascending and descending staircases. Further analysis indicated that the staircase preference in ascending was either related to the first or last visited rooms on the ground floor. For the VE with a 90° difference between the cue pairs, no relationship was found between the ascending and descending staircases as well as with any other factor. There was no significant relationship between gender and staircase preference except for the descending staircase with 180° difference between the cue pairs and was in favor of females. In addition, there was no significant relationship between the navigational abilities and staircase preferences.Item Open Access Use of virtual environments in interior design education: a case study with VRML(1999) Sagun, AysuCommunicating spatial thought and visual perception is not an easy process. However, introducing virtual worlds into communication and visual perception of complex concepts and information make the process easier. The observer using Virtual Reality (VR) applications navigates within an information environment that increases data awareness and understanding with the help of specific effects such as immersion, presence and interactivity (Dagit, 1993). These capabilities of Virtual Environments (VE) can easily be used for the design education, as well as the designer together with the clients uses them during the design phase. In this way, the students would have the flexibility in the education life since there will be no restriction and limitation in the time and place for following the lectures. Within this context, this thesis investigates the benefits of VE in interior design education using web-based communication. When preparing this application Virtual Reality Modelling Language (VRML) has been used as a tool which is a language for describing multi-participant interactive simulations, in other words, VE, networked through the Internet. In the study, the logic of how VRML works has been explained including various examples. The design process and navigation in VRML world is experienced. Additionally, virtual libraries for texture, material and furniture are prepared. The research has been concluded with the construction of a sample extension course design for the senior Interior Architecture course: Modular Interior Systems, using VRML.Item Open Access Virtual reality as an educational tool in interior architecture(1997) Aktaş, OrkunThis thesis discusses the use of virtual reality technology as an educational tool in interior architectural design. As a result of this discussion, it is proposed that virtual reality can be of use in aiding three-dimensional design and visualization, and may speed up the design process. It may also be of help in getting the designers/students more involved in their design projects. Virtual reality can enhance the capacity of designers to design in three dimensions. The virtual reality environment used in designing should be capable of aiding both the design and the presentation process. The tradeoffs of the technology, newly emerging trends and future directions in virtual reality are discussed.