Show simple item record

dc.contributor.authorAlgan, Erenen_US
dc.contributor.authorKabak, Mustafaen_US
dc.contributor.authorÖzgüç, Bülenten_US
dc.contributor.authorÇapin, Tolgaen_US
dc.coverage.spatialİstanbul, Turkey
dc.date.accessioned2016-02-08T11:38:13Z
dc.date.available2016-02-08T11:38:13Z
dc.date.issued2008-05en_US
dc.identifier.urihttp://hdl.handle.net/11693/26869
dc.descriptionDate of Conference: 28-30 May 2008
dc.descriptionConference name: 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 2008
dc.description.abstractWe have designed and implemented a model for rendering and animating water drops moving on a surface under physical effects such as gravity, surface affinity and wind. For improved rendering, the output of the simulation (i.e. the animation sequence of the drops) is recorded for later offline image generation. ©2008 IEEE.en_US
dc.language.isoEnglishen_US
dc.source.title3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2008 Proceedingsen_US
dc.relation.isversionofhttp://dx.doi.org/10.1109/3DTV.2008.4547883en_US
dc.subjectAnimationen_US
dc.subjectDigital televisionen_US
dc.subjectDropsen_US
dc.subjectFluid mechanicsen_US
dc.subjectSurface chemistryen_US
dc.subjectThree dimensionalen_US
dc.subjectWind effectsen_US
dc.subject3-D videoen_US
dc.subjectImage generationsen_US
dc.subjectWater dropsen_US
dc.subjectTelevision broadcastingen_US
dc.titleSimulation of water drops on a surfaceen_US
dc.typeConference Paperen_US
dc.departmentDepartment of Computer Engineeringen_US
dc.citation.spage361en_US
dc.citation.epage364en_US
dc.identifier.doi10.1109/3DTV.2008.4547883en_US
dc.publisherIEEE


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record