Now showing items 1-4 of 4
Lignum Vitae: an interactive organism design of cyberspace and sonic arts
(Bilkent University, 2020-06)
This thesis aims to investigate the nature of artworks created in the scope of cyberspace and sonic art in analysis of the case artwork Lignum Vitae, a multimedia artwork designed to be conducted in gallery space through ...
Immersed into constant change: usage of generative systems in immersive & interactive installation art
(Bilkent University, 2019-12)
This thesis aims to investigate the immersive & interactive installations in terms of bodily experience and cybernetic identity. By touching upon the recent discussions on the generative system design and relational ...
Impacts of the immersive interface design model on the image-spectator interaction in new media
(Bilkent University, 2007)
This study mainly analyzes the major derive for the spectators to interact with the images in new media in terms of its psychological and physical functions. Firstly, these reasons underlying these functions are examined ...
A perceptional model to understand immersion
(Bilkent University, 2009)
The aim of this study is to offer a new model for the concept of immersion based on the process of perception in humans. The motivation behind the study is that although the concept of immersion points to an important ...