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The digital fulcrum: consequences of computer technology on graphic design
(Bilkent University, 1998)
Departing from prevalent use and visible influence of computers on
graphic design field, this study basically endeavours to elucidate
the current problematics of the digital design process. In this
context, with an ...
Designing for web and for printed medium: a comparative study
(Bilkent University, 2001)
A thesis comparing two methods of design; the web design and design
prepared for the printed medium, covering the physical differences
between the two, the methods and techniques of content presentation in
both cases, ...
Design of an interactive sequential graphic system on cyber-space
(Bilkent University, 2000)
The aim of this study is to explore and discuss the possibility of an interactive
sequential system on World Wide Web. It is an attempt to formulate a definition for a
system, which utilises different mediums like text, ...
A tool for generating three dimensional animation on computers
(Bilkent University, 1991)
In this work, a three dimensional computer animation system has been designed to be
employed in schools, for the training of art students on basic three dimensional animation
techniques. Puppet Theater, as we have called ...