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      The digital fulcrum: consequences of computer technology on graphic design 

      Özkal, Özlem (Bilkent University, 1998)
      Departing from prevalent use and visible influence of computers on graphic design field, this study basically endeavours to elucidate the current problematics of the digital design process. In this context, with an ...
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      Designing for web and for printed medium: a comparative study 

      Michalski, Jakub (Bilkent University, 2001)
      A thesis comparing two methods of design; the web design and design prepared for the printed medium, covering the physical differences between the two, the methods and techniques of content presentation in both cases, ...
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      Design of an interactive sequential graphic system on cyber-space 

      Atasoy, Berke (Bilkent University, 2000)
      The aim of this study is to explore and discuss the possibility of an interactive sequential system on World Wide Web. It is an attempt to formulate a definition for a system, which utilises different mediums like text, ...
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      A tool for generating three dimensional animation on computers 

      Türün, Cemil Şinasi (Bilkent University, 1991)
      In this work, a three dimensional computer animation system has been designed to be employed in schools, for the training of art students on basic three dimensional animation techniques. Puppet Theater, as we have called ...

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      AuthorAtasoy, Berke (1)Michalski, Jakub (1)Türün, Cemil Şinasi (1)Özkal, Özlem (1)Keywords
      Computer graphics. (4)
      Computer art. (2)Animation (1)Animation (Cinematography). (1)automation (1)computer (1)Computer animation. (1)Computer graphics (1)Cyber-Space (1)Graphic Design (1)... View MoreDate Issued1991 (1)1998 (1)2000 (1)2001 (1)TypeThesis (4)Has File(s)
      Yes (4)

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